

Every island sits in its own lake. Rivers find their way down and spill over as waterfalls, rain patters on the surface, and the lake can freeze over or turn to lava.
Soft rounded pieces, a studio light that moves through the day and the seasons, and a lens that focuses where you look. Photo mode refines a frame until it could pass for real.
Build homes and someone moves in. They keep little routines, make wishes, and react to what you do: a new bench, a frozen lake, a campfire catching at dusk.
Put your islands in order with little scenes between them. Each one gets its own goals, and a boat carries players on to the next.

Your islands sit together on one big lake. Move them around, draw the boat's route and pick the boat.

Decide what happens on each island: a few words from the wisp, goals to reach and the moment it's done.

Style the title screen, pause menu and loading screen together, so it all feels like one game. Start from a template and make it yours.

Pause time, focus where you look and watch the picture sharpen into what looks like a real miniature.

Work in the light look or a dark one for late evenings. Your islands look the same either way.
Dark version availablePush, pull, pan and orbit shots with lines of dialogue, played right on your islands.
Ambience, music and a sound for every touch, set for each island.
Publish to the community. Anyone can play it, and build on it if you allow remixes.
Play your game in its own window and jot notes as you go. They land back in the editor.
English, French, German, Simplified Chinese, Dutch and Japanese.
Islands, story, menus and sounds travel together, ready to pick up anywhere.





